German Rodriguez
German Rodriguez
3D artist @ Electronic Arts
San Jose, United States

Summary

German Rodriguez is a focused 3D Artist with a passion to create experiences. Highly motivated Individual and works great with a team. Has had experience with leading a team and managing their work while also taking care of their own work. Always excited to learn new things and share knowledge they have learned.

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Skills

Rendering3D ModelingLightingRetopology3D ScanningTeam ManagementPBR TexturingR&D

Software proficiency

Maya
Maya
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Premiere
Premiere
Photoshop
Photoshop
Substance 3D Sampler
Substance 3D Sampler
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
Quixel Bridge
Quixel Bridge

Experience

  • Senior 3D artist at Electronic Arts
    Redwood City, US
    June 2023 - Present

    Work on creating background environments for the mobile game: Design Home. Currently working on the tablescaping and exterior portions of the game.

  • Artist 2 at Electronic Arts
    San Francisco
    June 2022 - June 2023

    Worked on creating background environments for the mobile game Design Home. With a focus on the My Homes feature of the game.

  • 3d Artist at Electronic Arts
    San Francisco, United States of America
    April 2021 - June 2022

    Worked on creating background environments for the mobile game Design Home.

  • 3D Artist at GLU
    San Francisco, United States of America
    January 2020 - April 2021

    Worked on creating background environments for the mobile game Design Home.

  • Senior Technical Artist at Outward Inc.
    San Jose, United States of America
    March 2019 - January 2020

    Working with a team making demos for our customers and creating scenes.

  • Lead "Tech-Team" Artist at Outward Inc.
    San Jose, United States of America
    September 2015 - March 2019

    Lead a team in researching tools and alternate workflows for Outward. Also worked on solving edge cases that disrupted the pipeline.

  • Content developer at Outward Inc.
    San Jose, United States of America
    October 2014 - September 2015

    Helped create content for Outward.